Guild Wars 2: Heart of Thorns logo
Image: ArenaNet

TLDR:

Studio ArenaNet
From Jan 2015
To Nov 2015
Title Gameplay Programmer
Engine Proprietary
Skills
  • C++
Tools
  • Visual Studio
  • Proprietary
  • Jira
  • Perforce
Status Shipped
Genre MMO

Guild Wars 2: Heart of Thorns

I moved over to the expansion team around the time I was converted to a full-time employee, from there I hopped onto the raids strike team to help them build new game mechanics and behaviors.

A core feature in a lot of raid content is player placed markers. Initially these were conceived as columns of light. I pushed for them to get distinct colors and unique icons to support the visually impaired. These features were eventually rolled into general player earned tools.